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Tuesday, March 20, 2012

Killin It (Wailfail, Temptationz, Young Korgy & Cray-Z)

More MoP News, Could The Beta Hit within The Next 2 Weeks? Yes! Says Mmo-Champion And What Would You Do With A Night In Mists Of Pandaria?

Was going to simply add this to the other post but i didn't want this stuff to get lost in the huge amount of info in that post.

Mists Of Pandaria Beta?
From Bibi's personal Blog (Source) Editor of Mmo-Champion

A lot of you keep asking, let’s try to answer.
The Mists of Pandaria Beta is “soon” as far as I know. I don’t mean “probably in a month” soon. I mean that if Blizzard is still following their original plan, you will most likely see it this week. If it’s not this week, it will be the next one. I don’t think any Friends & Family Alpha will be involved this time, however, Blizzard employees are still able to invite people as far as I know.

  • Humans and Orcs are next on the list after dwarves for character model updates.
  • The Pandaren may also have a dragon turtle mount that will look different from the one obtained through fishing.
  • The DotA style battleground that got cut is still something that they would like to do, but it needs some new tech that isn't developed yet.
  • Tri-spec is off the table for the foreseeable future.
  • There are now eight core buffs, so the UI will show you the number out of eight that you have (6/8).
  • A new character customization screen is in the works, with a visual list of what the different customizations look like. The screen also has a small video of what the class looks like in action, similar to Diablo III.
  • Pet battles with World of Warcraft Remote are something that is on the list of things that would be nice to do someday.
  • The giant statue in Jade Forest will be destroyed when the Alliance and Horde battle, bringing consequences for the entire continent.
  • The Molten Front daily quests were tuned to take too long.
  • If titles become account wide, you will be able to use it at the level you could have earned it at.
  • Mounts are on the list of things to be made account wide, either at launch or a patch soon after.
  • It still isn't clear if the final version of MoP will raise the guild level cap or not. However, the guild experience caps will be removed.
  • Green level difficulty and harder quests may give a flat amount of guild experience in order to allow lower level players to contribute to guild leveling.
  • World PvP may be encouraged by rewards such as raising the Conquest Points cap when .
  • Before Wrath of the Lich King came out, less than one percent of the playerbase actually experienced Sunwell.

Dungeons and Raids
  • There is a possibility of another troll dungeon, as some trolls live on an island off the coast of Pandaria.
  • Blizzard would have liked to do a 15 man raid size if they were starting from scratch today. However, for now they are sticking with both 10 and 25 man.
  • Raid tiers should last roughly four months, with content updates also coming between the larger raid updates. This could mean we would see a patch every two months or so.
  • Anger is the Sha world boss in Kun-Lai Summit, appearing every few hours or so.
  • Fear is a Sha boss in the Dread Wastes, possessing the Mantid Queen and causing havoc.
  • Each world boss will have a unique mount in their loot table.
  • Blizzard will be revisiting the shared 10 and 25 man lockout to make sure it is still the right thing.
  • If you win a roll in LFR and the boss has no item for you, you will get gold instead.
  • The new LFR loot system will grant a bonus roll when you have an item purchased from one of the Pandaren factions. These tokens can also be used to purchase the normal epic gear that is usually associated with factions. This extra roll works in all three difficulty levels.

  • Monks will have autoattack, as gameplay just didn't feel right without it.
  • Visible librams and quivers may not make it in time for Mists of Pandaria.
  • Shaman Level 90 talents were in game! One improves Unleash Elements to provide a better bonus for each imbue type. The second removes the cooldown on your Fire and Earth Elemental Totems and allows you to control them. The third is a blast of elemental energy in a cone on a 15 sec cooldown.

  • Warlock
    • Minor glyph that gives Eye of Kilrogg the ability to place your Demonic Circle at the cost of stealth.
    • Minor glyph that gives felguard with a random two-handed sword, two-handed axe, or polearm when you summon him.
  • Druid
    • A new minor glyph that allow druids to have a random coloring in cat and bear form has been added.
    • A new minor glyph that allow druids to stay in tree form has been added.
    • A new minor glyph that changes a druid's aquatic form into a Orca has been added.
    • A new minor glyph that changes a druid's travel form into a white stag has been added. Other players can ride you while in this form.
    • A new minor glyph that changes a druid's moonkin form into a moonkin spirit has been added.

  • Lorewalkers might be worked in to Archaeology somehow, perhaps granting skill ups in some way.
  • There are now multiple different cooking specializations; steaming, frying, broiling. Each is related to one of the primary stats, like Agility. When you level one of the specializations to 600, you are able to make all of the feasts.
  • Inscription may get something new, like a staff that you upgrade as you level inscription. This will combat the fatigue that comes from creating hundreds of glyphs to level.
  • Archaeology may get random creature spawns from digging that will drop more fragments when killed. It also may get a rare drop that will transport you to the next dig site.

Lore Figures
  • Vol'jin will make an appearance at some point during the expansion.
  • Blizzard has talked about turning Jaina's hair all white because of the shock, and her becoming this very violent and dangerous mage.
  • Garrosh has become corrupted and has been doing some really nasty things beneath Orgrimmar.
  • There may be a Labours of Hercules style quest chain that you do for Varian to show you more of the story and let you get to know him better.

A Night in Mists of Pandaria
Originally Posted by Blizzard (Blue Tracker / Official Forums)
With all of the great coverage coming out today on the upcoming expansion, we thought it’d be fun to take some of the details we’ve been revealing and relate them in practical terms. One of our main goals in this expansion is making sure that no matter what day of the week it is, and regardless of your experience or progression, that when you log in you can make meaningful progress toward advancing or customizing your character.

To set the scene for this article: Mists of Pandaria has been released, and as a long-time player I’ve enjoyed exploring all the new high level zones and tackled countless quests. I’ve leveled my character up to 90 and I’m logging in to play for the night. What is there to do?

Acting All Professional-like

I haven’t hit max on my professions yet, and as an avid cook I’m interested in maxing out each of the new branching trees of cooking specialization. The changes to Archaeology are pretty great so maybe I can mix in some dig sites as I go. I actually got a chance to teleport to a different dig site last night after finding an artifact, which really helped, along with now being able to dig more times at a single site.

I haven’t worked on Inscription much, but I really love the looks of the staff or wand I can make with the profession. Being able to level my tradeskill all the way to 600 by just working on them doesn’t hurt, either. Of course, I could go hit the cooking, fishing, and archaeology faction dailies and level those professions that way too.

Factions Speak Louder Than Dungeon Finder

I should probably work on my factions some more. With the new factions and their currencies I can acquire Craftsman tokens to spend on vanity items like fun toys or pets, and with Elder tokens I can purchase new items, convert them to Valor, or purchase Charms of Good Fortune. The charms actually allow me to “buy” another go at a boss’s loot table (including LFR) once I’ve downed them. I’m really glad the bonus roll loot tables are class specific, so I don’t run the risk of getting an item I can’t use. I do have a chance of just getting gold or some consumables, but it’s not a bad deal since I’m still getting rewarded for working on my factions.

I’m only Honored with a few so far, and one of my friends hit Revered with Golden Lotus last night so I want to keep up. Exalted is pretty tough to hit and I want to try to be the first in my guild to get one of the new factions maxed out. I can complete dailies to get faction, and even earn more powerful items along the way.

Proving Myself

I have all of the dungeons and raids at my disposal, and now that all of the raids are supported by the Raid Finder I don’t need to wait for my guild’s raid night to get a shot at some upgrades; plus with some Charms I have a lower probability of experiencing “loot rage” with the option of a second roll. Speaking of loot rage, the change in Raid Finder to per-player loot has made running random raids so much nicer without people fighting over rolls. I really wouldn’t mind running another one tonight.

With the new Valor system, I can work toward upgrading my current gear by increasing its item level and adding on a few stats at a time. Raid Finder is an option for a little Valor from boss kills, or I could get some more from dungeons, challenges, or scenarios. Regardless of what else I have to do I could be earning Valor and improving my items, which makes scenarios, challenge modes, and dungeons a very appealing option for tonight. If I do make some gear improvements, I’ll probably want to hit the new Proving Grounds. They’re like lored-up solo instances that make trying out my rotations a lot more fun since I can chase achievements.

Oh, You Fancy, Huh?

So maybe I’ll work on getting some item upgrades from dungeons, raids, or faction rewards, or I can improve my current item levels with Valor earned from challenge modes, scenarios, dungeons, and Raid Finder. I’m not ashamed to say I’m kind of geeked up over the new Pet Battle system. I wasn’t a very avid pet collector before, but after battling some of my friends (and seeing how much some of the trained pets sell for on the auction house) my interest has definitely skyrocketed.

But you know, I’ve seen some people strutting around with new transmog items, and I’m thinking it’s time I start looking a bit fancier. I have a few friends on and we can use dungeon finder to fill out a challenge mode run, which is where the coolest looking transmogrification set (IMO) for my class comes from. I just need another medal in Gate of the Setting Sun and I’ll be able to get the boots, and then move on to the chest piece. It’s pretty easy to build a group too since none of us really need to be chasing the same medals, as long as we hit them we’ll be able to make progress toward some rewards. The ultimate prize for completing all the challenges is a mount, of course, and although I’m still a ways off from that it’s a good goal to shoot for.

Rogue Sappin' My Totem

Those are some ideas, but I’ve really been getting back into PvP lately. With some of the changes it’s pretty enticing to get out into the world and mix it up. By accomplishing some of the outdoor PvP quests and objectives I can actually raise my weekly Conquest cap, which means I can build my PvP set that much faster. I’ve flown over some pretty intense looking outdoor battles, and I can’t help myself as I jump in and work toward increasing my cap for the week. Plus, with the change from Resilience to two new stats and the accompanying item budget changes, the PvE gear I’m wearing isn’t totally awful if I do want to jump in (or get jumped while trying to work on my dailies). Once I start getting more PvP gear I also won’t be totally awful if I decide to hop into a dungeon.

I’m still working toward a set of PvP and PvE gear, but it’s nice to be able to work on what I want and not be completely underpowered if I change my mind or want to dip my toe into one or the other. The other two people from my 3v3 team are online, and we should probably group up and go see about increasing our caps. Once I increase my cap I definitely want to get back into one of the new objective-oriented Battlegrounds. Protecting and pushing a mine cart as you fight off attackers in Silvershard Mines is a ton of fun, and the Murderball-esque Temple of Kotmogu is super intense.

One More Thing...

Well, I clearly have a lot of options for tonight. I almost forgot about finding some of the new mounts that are hidden around Pandaria; cultivating my garden and earning faction with the Tillers; caring for, hatching, training and eventually riding my own cloud serpent mount; building my historical library with the Lorewalker faction; and advancing my progress in the persistent sacred Vale of Eternal Blossoms by driving the Mogu out. There’s clearly no shortage of things to do at the level cap.

So what should I do tonight?