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Wednesday, November 28, 2012

Patch 5.1: Realm Event Time Changes

Originally posted by Blizzard entertainment (CM Zarhym)
With Patch 5.1: Landfall we’ve reactivated the Stranglethorn Fishing Extravaganza. To accomplish this we reevaluated the way time-based events work in World of Warcraft. The time zone designation for a realm doesn’t always correlate with its real-world location, and that designation has traditionally directed a player to choose a realm that shares their local time. With cross-realm features like zone coalescing (CRZ) and Raid/Dungeon Finder, linking event reset or lockout times to realm times has caused a lot of confusion, such as zones flipping between day and night upon zoning, and created substantial issues with limited-time events, such as Azeroth’s fishing tournaments.


North American Daily Event Times


In Patch 5.1 we’ve moved most time-based events on North American realms to standardized, region-wide times. Below are the updated event times for all North American realms, regardless of your realm’s local time (excluding Oceanic realms).


Times displayed in North American Pacific Standard Time (GMT -8 hours)

            Sunrise
            5:30 a.m. PST*

            Sunset
            6:30 p.m. PST*

            Daily quests reset
            3:00 a.m. PST

            Profession cooldowns and farm reset
            3:00 a.m. PST

            Dungeon & raid lockouts reset
            Unchanged (times still shared between NA and Oceanic realms)

            Stranglethorn Fishing Extravaganza begins
            2 p.m. PST every Sunday

            Battleground holidays
            12:00 a.m. every Friday - 12:00 a.m. every Tuesday PST

            Darkmoon Faire begins
            12:00 a.m. PST first Sunday of every month


Oceanic Daily Event Times

Note that, due to the extreme time zone difference, Oceanic realms have a separate standardized time, and Oceanic realms aren’t coalesced with non-Oceanic realms for cross-realm zones. Oceanic realms are, however, still a part of the North American matchmaking pool for Scenarios, Dungeon Finder, Raid Finder, Battlegrounds, and Arenas, in order to ensure that the matchmaking system is able to draw from a healthy population of players at any given hour. Because of this, raid/dungeon lockouts will continue to reset at the same time for North American and Oceanic realms (i.e. reset times will still vary depending on your local time).

Times displayed as Australian Eastern Standard Time (GMT +10 hours)

            Sunrise
            5:30 a.m. EST*

            Sunset
            6:30 p.m. EST*

            Daily quests reset
            3:00 a.m. EST

            Profession cooldowns and farm reset
            3:00 a.m. EST

            Dungeon & raid lockouts reset
            Unchanged (times still shared between NA and Oceanic realms)

            Stranglethorn Fishing Extravaganza begins
            2 p.m. EST

            Battleground holidays
            12:00 a.m. every Friday - 12:00 a.m. every Tuesday EST

            Darkmoon Faire begins
            12:00 a.m. EST first Sunday of every month


*Day/night changeovers are not currently set to the times listed above and will be updated in a hotfix as soon as possible.

Tuesday, November 27, 2012

Happy Patch day! (Updated)

Will update the front page under the video player if there are any server start delays of course
Patch is up on the download servers approximately 600 MBs
For a full list of changes

Monday, November 26, 2012

Wowdb patch 5.1 item upgrade checker now live

With the patch going live tomorrow WoWDB has a new feature aimed at helping players with the new gear upgrading system. Currently in game there is no buy back feature in the upgrading system (Like we have with jp/vp gear), once you hit ok you better be sure thats what you wanted to upgrade.

This feature will make that process a little more hassle free. Simply choose the gear you want to look at and slide a slider over to the correct level of upgrade you want to see what stats you will gain on the item.

Patch 5.1 To release tomorrow 11/27/2012 (Not really news but gg for trying internets :P)


Some news outlets have received a email stating that 5.1 will release tomorrow. I Officially welcome everyone else to the news that was known many months ago when blizzard stated patch 5.1 would release 2 months after mop. Thanks for letting us know this breaking news from 3 months ago!

Patch 5.1 Hits Live Realm This Week
Patch 5.1, the first Mists of Pandaria content patch, is scheduled for release beginning on Tuesday morning, November 27 in North America.


Source: http://wow.joystiq.com/2012/11/26/patch-5-1-releases-tomorrow-morning/

Monday, November 19, 2012

8 Years | World of Warcraft

Forgotten Descendants Downs: Gara'jal the Spiritbinder 10 Man Normal (Resto Druid PoV)

Friday, November 16, 2012

Item Level Upgrading! - 5.1 Valor Point Changes!

Forgotten Descedants Downs Feng: The Accursed 10 Man (Resto druid PoV)

Wednesday, November 14, 2012

Patch 5.1 PTR Notes Update - November 8


full notes on the Blue Tracker.

Originally Posted by Blizzard (Blue Tracker / Official Forums)
General
The Pandaren Campaign begins!
  • Players can visit their faction strongholds in the Vale of Eternal Blossoms to begin the quest to summon their war fleets to the continent of Pandaria. (Alliance players that couldn't previously complete the starting quests can now speak with Taradormi at Lion's Landing to travel the timeways and experience those quests... BACK IN TIME).
  • Players can follow the story of the Pandaren Campaign through a series of special quests tied to their reputation with the landing forces. Heroes assisting with the war effort will join key characters and faction leaders as the growing conflagration spreads across Pandaria... as well as other locations around Azeroth.

Brawler's Guild
  • Entry into the brawler’s guild is by invitation only. Invitations can be found on the black market auction house, by invitation from somebody within the guild, and occasionally as drops from certain Horde and Alliance NPCs.

Classes
Mage (Forums / Skills / Talent Calculator)
  • New Pet Ability: Water Jet. Water Jet channels a jet of frigid water at the target, dealing Frost damage over 4 seconds. Frostbolt cast by the pet's owner that hit the target while it is being blasted with icy water will grant a charge of Fingers of Frost. This ability has a 24 second cooldown (shared with Freeze) and a 1 second cast time.

Monk (Forums / Skills / Talent Calculator)

Priest (Forums / Skills / Talent Calculator)
  • Spells affected by Inner Focus cast while Spirit Shell is active now fully apply critical effect heals to the shield provided.

Warlock (Forums / Skills / Talent Calculator)

Items
  • Spirit of Harmony can now be purchased for 600 Conquest Points at the Conquest Quartermaster.
  • The Dancing Steel, Jade Spirit, Colossus, and River’s Song enchantments now use the Real PPM system utilized by Windsong and Elemental Force.

Sunsong Ranch
  • A new Seed has been added: Portal Shards
    • A mage who fell on hard times back in Dalaran has found a new home on Pandaria. Barnaby Fletcher will occasionally visit Halfhill Market to peddle a new type of seed – and take advantage of the Tillers’ hospitality.
    • Portal Shards grow into consumable items which can be used to open a portal from Sunsong Ranch to a major faction city.
  • Seeds now stack to 50.
  • Runty crops now have a spell visual to help call attention to themselves.
  • Growing crops now display the duration until the crop is ready to harvest.
  • Characters who have earned the “Friends on the Farm” achievement will no longer find gifts while harvesting Cooking Ingredient crops – instead, they have a chance to find special seeds such as Magebulb, Enigma Seed, Songbell, and more.

Raids, Dungeons and Scenarios
  • Non-boss enemies in Mogu'shan Vaults, Heart of Fear, and Terrace of Endless Spring now respawn much more slowly.
  • Raid groups are no longer necessary to enter pre-Mists of Pandara raid dungeons. Enemies in these raids that previously required more than one player to defeat are now more easily dealt with by players battling alone.
  • Scenarios
    • New level 90 Scenarios have been added, including additional faction specific Scenarios:
      • Assault on Zan'Vess
      • Alliance
        • Lion's Landing
        • A Little Patience
      • Horde
        • Domination Point
        • Dagger in the Dark

PvP
  • The growing conflict between the Horde and the Alliance has spilled across the face of Azeroth: level 90 players can now queue for Wintergrasp and Tol Barad via the PvP tab to battle one another in these epic conflicts.
  • Arena matches now have a 25 minute time limit (was 45 minutes).
  • Rated Battlegrounds now share the same spell restrictions as Arenas.

Bug Fixes

LFR heart of fear loot issue hotfixed


Originally post by Blizzard Entertainment
We’ve applied a hotfix to resolve an issue where players in Raid Finder were being saved as having killed a boss after a wipe in Heart of Fear. The hotfix is active and doesn't require a rolling restart to take effect. Heart of Fear is now safe for your Raid Finder adventuring needs.

For the small number of players who were ineligible for a chance at loot as a result of this bug before it was fixed, we're currently discussing the best resolution and will provide an update as soon as we can. In the meantime, we thank you for your patience and apologize for any inconvenience this may have caused.

  • Posted by Stormheals
    Does the solution only affect people who killed the bosses or also the people were just locked incorrectly? I wiped and didn't kill a boss and got saved apparently. Am I now unsaved and can go safely or do I need to wait for a solution?
 This does not affect those that killed a boss and got loot. The hotfix was to correct an issue where players got saved when a boss resets; like after a wipe.

  • Posted by Renotarshil
    You didn't read, I haven't killed the Boss because we wiped repeatedly and I'm still saved to it. According to that, it should have fixed itself but didn't.
 The hotfix prevents more people from being saved incorrectly when a boss resets. For players already saved, we're still exploring what we can do and will provide an update as soon as possible.

Tuesday, November 13, 2012

Data Mined Darkmoon Faire Trinket Nerfs Only For challenge modes

Yesterday (to no fault of there own) MMO Champion posted some rather disturbing nerfs to all Darkmoon faire trinkets causing outcry from the tallest of buildings.

Today we get this quote from CM Daxxarri: "No! Bad! Stop pointing to data-mined content as fact. The change that got picked up was actually an adjustment to Darkmoon Card trinkets for Challenge Mode stat scaling"

Scribes all over Azeroth can breath a sigh of relief there money making schemes are safe for another day...

Friday, November 2, 2012

Patch 5.1 PTR Note Changes - November 2



Originally Posted by Blizzard (Blue Tracker / Official Forums)
General
  • Brawler's Guild
    • Entry into the brawler’s guild is by invitation only. Invitations can be found on the black market auction house or by invitation from somebody within the guild.
  • Lesser Charms of Good Fortune no longer take up bag space, and are now recorded in the currency tab of the Character Sheet.

Classes
  • The durations of all disarm effects have been reduced to 8 seconds.

Death Knight (Forums / Skills / Talent Calculator)
  • Damage received from players (or player-controlled sources) no longer counts towards increasing the healing done by Death Strike.

Druid (Forums / Skills / Talent Calculator)
  • A new passive ability has been added: Tooth and Claw. This ability causes autoattacks to have a chance to empower the Druid's next Maul. Empowered Mauls reduce the damage dealt by the target's next autoattack. Guardian Druids obtain this ability at level 32.
  • Omen of Clarity now has a different visual effect for Feral Druids.
  • Glyphs
    • A new Minor Glyph has been added: Glyph of Focus. This glyph reduces the radius of Starfall by 50%.

Hunter (Forums / Skills / Talent Calculator)
  • Careful Aim now increases the critical strike chance of Steady Shot and Aimed Shot by 75% on targets who are above 80% health, down from 90%.
  • The duration of Steady Focus has been increased to 20 seconds, up from 10 seconds.

Mage (Forums / Skills / Talent Calculator)
  • The damage buff from Arcane Charges has been increased from 22% to 24%.
  • Rune of Power's duration now shows in the UI, and no longer has a cooldown (was 6 seconds).
  • Ring of Frost now has a 45 second cooldown, up from 30 seconds, and can no longer affect more than 10 targets.
  • Pyroblast now has a 3 second cooldown. The cooldown on Pyroblast is affected by haste.
  • The mana cost of Spellsteal has been increased to 21% of base mana for Fire and Frost mages, up from 7%.
  • Glyphs
    • A new Minor Glyph has been added: Discreet Magic. This glyph prevents Nether Tempest, Living Bomb, Frost Bomb, Arcane Barrage, and Inferno Blast from affecting targets more than 5 yards away from the primary target.

Monk (Forums / Skills / Talent Calculator)
  • All healing spells which cost mana have had their mana cost increased by 10%.
  • The energy costs of Legacy of the Emperor, and Legacy of the White Tiger have been reduced to 20, down from 50.
  • The energy cost of Healing Sphere has been reduced to 40, down from 60.
  • The Tiger Power provided by Tiger Palm now reduces target armor by 30% with a single application and no longer stacks.
  • Stance of the Fierce Tiger now increases the Monk's movement speed by 10% in addition to its other effects. This movement speed increase stacks with other effects.
  • The healing provided by the Healing Sphere base spell has been increased by 20%.
  • The chance to generate 1 Chi while channeling Soothing Mist and Crackling Jade Lightning has increased to 35%, up from 25%.
  • The Power Strikes talent now grants the Power Strikes effect every 22 20 seconds, which causes the Monk's next attack to generate 1 additional Chi.
  • Mistweaver
    • Enveloping Mist is now available at level 16, down from level 34.
    • The healing provided by Chi Burst and Chi Wave has been reduced by 25%.
    • You now have a chance equal to your crit chance to generate double the amount of Mana Tea charges.
    • Renewing Mists now travels to 2 additional targets (was 3 targets).
    • The mana cost of Soothing Mists has been reduced by 33%.
    • Haste for Mistweavers is now 50% more effective through Stance of the Wise Serpent.
    • The healing provided when detonating Zen Sphere has been reduced by 25%.

Paladin (Forums / Skills / Talent Calculator)
  • Holy Paladin: The 4 piece bonus now reduces Holy Shock's cooldown by 2 seconds, up from 1 second.
  • Retribution Paladin: The 4 piece bonus now reduces Avenging Wrath’s cooldown by 65 seconds, down from 85 seconds.

Priest (Forums / Skills / Talent Calculator)
  • Atonement's healing range has been increased to 40 yards, up from 15.
  • Chakras now persist through death and zoning.
  • Discipline Priests can once again learn Focused Will. This ability is obtained at level 30.
  • Chakra: Chastise now increases the damage dealt by Shadow and Holy spells by 50% (was 15%), and reduces mana costs by 90% (was 75%) while the ability is in effect.

Rogue (Forums / Skills / Talent Calculator)
  • The cooldown of Sprint has been reduced to 45 seconds, down from 1 minute.
  • The cooldown of Blind has been reduced to 90 seconds, down from 3 minutes.

Warlock (Forums / Skills / Talent Calculator)
  • Kil'jaeden's Cunning's snare has been increased from 10% per stack to 15% per stack.
  • Removed the ranged Melee attack from Demonology Warlocks in Metamorphosis form, and increased the damage of Doom by 25% to compensate.
  • Destruction Warlocks have gained a new ability: Cataclysm. Cataclysm costs one Burning Ember. After a 3 second channeling period, Cataclysm will stun and knockback all burning targets within 10 yards of the caster. This ability has a 1 minute cooldown.
  • Demonic Gateway's duration has been increased to 20 15 minutes, and it will no longer despawn if the Warlock moves too far away. In addition, this ability can no longer be used in any capital city.
  • Glyphs
    • A New Major Glyph has been added: Glyph of Supernova. This glyph will cause the Warlock to deal 10% of his maximum health to all targets within 5 yards for each Burning Ember he had when he was slain.

Warrior (Forums / Skills / Talent Calculator)
  • Avatar no longer grants immunity to movement impairing effects, and instead now instantly breaks movement impairing effects. This ability also no longer generates addiitonal Rage while active. Its duration has increased to 24 seconds (was 20 seconds).
  • The cooldown of Intimidating Shout has increased to 90 seconds, up from 60 seconds.

Pet Battles
  • Pet Battle music is now more appropriate for the type of match being fought.
  • Several new Pet Battle PvP areas have been added to the world.

Raids, Dungeons and Scenarios
  • The Tidal Shield cast by High Warlord Naj'entus now has a reduced duration.
  • Razorgore the Untamed no longer takes extra damage from Black Talon enemies, has more health, and can cast Destroy Egg more frequently.
  • Viscidus now requires significantly fewer hits to freeze and shatter.

Bug Fixes
  • All spells that cause Forebearance can no longer be applied simultaneously.

Monk (Forums / Skills / Talent Calculator)
  • Renewing Mist should now be more responsive.

Priest (Forums / Skills / Talent Calculator)
  • Halo Should now be more responsive.

Rogue (Forums / Skills / Talent Calculator)
  • Poisons should now be more responsive.
  • Revealing Strike should now be more responsive.

Warlock (Forums / Skills / Talent Calculator)
  • Pandemic no longer smooths the damage when extending dots with different amounts of spellpower.

Warrior (Forums / Skills / Talent Calculator)
Execute damage with high amounts of Vengeance is now capped at the Warrior's maximum health to prevent it from reaching excessive numbers.