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Wednesday, July 6, 2011

Patch 4.2 Hotfixes - July 6

Originally Posted by Blizzard (Blue Tracker / Official Forums)
General
  • An issue has been corrected that would cause players to lose their progress towards Veteran of the Horde II, Veteran of the Alliance II, Warbringer of the Horde, or Warbound Veteran of the Alliance if Veteran of the Horde or Veteran of the Alliance were complete.

Classes
  • Characters should no longer disconnect or receive movement enforcement errors when certain spells, abilities, or item effects are used while on moving transports.

Druid (Forums / Talent Calculator / Skills/Talents)
  • Faerie Fire and Faerie Fire (Feral) will now remove Stealth, Invisibility, Vanish, Shadowmeld and Prowl from players.

Mage (Forums / Talent Calculator / Skills/Talents)
  • When using Spellsteal on a shaman, Lava Flows will no longer be given to the mage as a buff. The buff, however, will be removed from the shaman.

Priest (Forums / Talent Calculator / Skills/Talents)
  • Shadowfiend is now causing the casting priest to enter combat when cast on enemy players.

Shaman (Forums / Talent Calculator / Skills/Talents)
  • A Fulmination critical strike for more than 30,000 damage (10-player) or 45,000 damage (25-player) should now properly interrupt Rageface’s Face Rage in the Firelands.
  • When Lava Flows is stolen by a mage via Spellsteal, the mage will no longer gain the Lava Flows buff.

Dungeons & Raids
Firelands
  • Heroic difficulty has been activated and is accessible in all regions.
  • Pet corpses, guardians, and placed items should no longer provoke Engorged Broodlings to a premature detonation.
  • The pack of creatures fighting each other around Flamewaker Beast Handlers will stop fighting each other and attack the raid once provoked.
  • Flamewaker Subjugators now award 50 reputation, up from 15, while Flamewaker Animators award no reputation or loot.
  • The aggro radius on the third pack of Hells Hounds on the way to Beth’tilac has been reduced.
  • Unstable Pyrelords now have an active stealth detection aura present when the gauntlet is triggered which prevents stealth classes from traversing up the hill undetected.

Baleroc
  • Baleroc’s health has been increased on 10-player Heroic difficulty.
  • Baleroc's gate now despawns properly when he resets.
  • Shards of Torment despawn when Baleroc resets even if they are spawned after Baleroc has despawned.

Lord Rhyolith
  • Lord Rhyolith can now be quickly snapped from left to right, or right to left, if the appropriate amount of damage is dealt to the opposite foot.
  • Lord Rhyolith now prefers to activate volcanoes that are in front of him over volcanoes that are behind him.
  • Lord Rhyolith now spawns slightly further back on his platform, allowing players to stand on the edge of the terrain and not aggro him.
  • Lord Rhyolith no longer despawns when reaching the end of the encounter area, and does not despawn when casting Drink Magma from any of the possible locations.
  • Lord Rhyolith now summons in volcanoes when intended, and it is no longer possible for the first set of volcanoes to be ignored.

Majordomo Staghelm
  • Majordomo Staghelm has had his health increased by 10% on Heroic difficulty.

Ragnaros
  • Living Meteors no longer evade and return to their spawn point when their original target dies or uses a threat drop. They will instead choose a new target.
  • The Sons of Flame can no longer be missed by melee attacks and abilities.

Shannox
  • Shannox will now rotate when appropriate instead of moving to get in range of his target while being tanked.
  • Shannox will always use Hurl Spear after a raid wipes, even if Riplimb collapsed just prior to the group wiping.

Items
  • Jamus’Vaz and Faldren Tillsdale are once again offering players Conquest Points in exchange for Valor Points.
  • Normal and Heroic versions of Deflecting Star now correctly bind when picked up.
  • Eternal Embers are now epic quality.
  • Normal and Heroic versions of Pauldrons of Roaring Flame now have mastery rating instead of hit rating.
  • Ruthless, Vicious, and Bloodthirsty Gladiator’s Clasps of Cruelty have had their Stamina values increased to remain consistent with equivalent belts. Note that the tooltip will require a patch to update.

Quests & Creatures
Hyjal Regrowth & Molten Front
  • Players are now receiving 6 Marks of the World Tree from Caught Unawares and 10 marks from The Sanctuary Must Not Fall, which now allows players to obtain 20 marks as soon as they finish their first days’ worth of daily quests and unlock the Molten Front. The amount of marks offered is properly updated in player Quest Logs as well.
  • There are now many more Wounded Hyjal Defenders to accommodate a large concurrency of players in the Molten Front.
  • The Fiery Behemoths and Molten Behemoths are now the same size.
  • Rayne Feathersong has been moved from the cave and is still available as a daily quest giver at Malfurion's Breach.

PvP Season 10 Begins

Originally Posted by Blizzard (Blue Tracker / Official Forums)
PvP Season 10 has officially begun, and players can once again take to the Arenas and Rated Battlegrounds to compete for the new Ruthless Gladiator PvP sets!

All Team Ratings and Personal Ratings have been reset, and any Conquest Points from Season 9 have been converted to Honor Points. Any Honor Points above the cap were converted into gold at a rate of 35 silver per point. Matchmaking Ratings, however, will be carried over into Season 10.

Another important event that coincides with the start of Season 10 is the distribution of rewards from the previous season. Players who were in the top teams from each battlegroup at the end of season 9 should be receiving their end-of-season rewards approximately one week after the end of the last season. These include Arena-specific titles until the end of this new season and, for players who have earned the rank of gladiator, the Vicious Gladiator’s Twilight Drake. It's very important for players who feel that they may be eligible for Arena titles and/or the Vicious Gladiator’s Twilight Drake to refrain from transferring their characters to another realm or faction until all rewards have been received.

If you have any further questions about Arena and Rated Battleground rewards, please read the FAQ.

- Season 10 Gear List and FAQ
This season introduces most of the gear I already posted on Patch 4.2 patch day (see below) and a new boss in Baradin Hold, Occu'thar (Wowpedia).

The strategy is pretty simple - One main tank, one off-tank, Occu'thar is tanked facing away from the raid and the off-tank taunts and starts tanking the boss whenever the current tank gets a stack of Searing Shadows. Healers keep everyone alive, and DPS make sure Eyes of Occu'thar die under 10 seconds while DPS'ing the boss as well, that's pretty much it.
Originally Posted by MMO-Champion
Occu'thar
This ravenous demon broke free of its cage and gained access to the western wing of the prison, devouring all of the inmates held there. Occu'thar's gluttony resulted in a body too bloated to escape its environs, effectively turning the prison wing into its new holding cell.

  • Focused Fire - Occu'thar sets his gaze on the location of a random player, then inflicts 35000 Fire damage every 1 sec. to players within 12 yards of the targeted location.
  • Searing Shadows - Occu'thar inflicts 105000 Shadow damage to players in a 60 degree cone in front of him, and increases Shadow damage taken by 100% for 30 sec.

Eyes of Occu'thar
Occu'thar forms an Eye of Occu'thar on every player for 10 sec. The eyes bore into their target hosts with the Gaze of Occu'thar.
  • Gaze of Occu'thar - The Eye of Occu'thar gazes at its target host, inflicting 6000 Shadow damage every 1 sec. for 10 sec.
  • Occu'thar's Destruction - After an Eye of Occu'thar remains attached to a player for 10 sec, it fully bores into the host and detonates with Occu'thar's Destruction, inflicting 25000 Shadow damage on all players.

Patch 4.2 - Arena Season 10 Armor Sets and Weapons
Arena Season 10 Armor sets and weapons will be available in this patch.

Weapons

Firelands Raid Heroic Mode difficulty now unlocked - US First Kills

The heroic mode is now unlocked in the US and Europe will follow shortly. Guilds started working hard to defeat the heroic versions of encounters and a couple of bosses already died.


  • Premonition got the US first kill of Shannox and Lord Rhyolith.
  • Blood Legion got the US first kill of Beth'tilac. They didn't post a kill shot yet and we'll just pretend Europe is better if they don't.

Congratulations to both guilds for defeating the bosses so quickly!





Firelands Raid Boss Pages Update / LearnToRaid.com
While we're discussing Firelands Raid Bosses, I would like to point out that most of the Firelands raid boss pages have been updated with new videos from LearnToRaid.com.